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1.0.0

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1.0.0[edit | edit source]

Released - January 26th, 2019

Maps[edit | edit source]

  • Silo -> Club Silo - Silo has been overhauled to match our new style.
  • Revamped Helix - Fixed Collision Issues, Cleaned Up Meshes, Changed Lighting.
  • Revamped Olympus - Fixed Collision Issues, Cleaned Up Meshes, Changed Lighting.
  • Revamped Outpost - Fixed Collision Issues, Cleaned Up Meshes, Changed Lighting.
  • New Main Menu - Main Menu Level Overhauled.
  • Reduced Size of Olympus by 10%.
  • Reduced Size of Outpost by 10%.

Animations[edit | edit source]

  • New 3rd Person Animations.

Sound[edit | edit source]

  • New Assault Rifle Sound.
  • New Shotgun Sound.
  • Sound improvements: better attenuation to tell where shot from, occlusion for sounds blocked by walls, added bullet wiz sound (sound is placeholder).
  • Fixed one cause of the low health sound repeating.

Weapons[edit | edit source]

  • New Gun - Rail Gun - One shot kill to anywhere on body (charge time 1 sec).
  • Slightly increased Sniper (from hip) and Shotgun Spread.
  • Added and Improved Trail Effects for Guns and Portal Guns.
  • New Portal Gun.
  • New Weapon Scopes.
  • Added ability to swap Rail Gun and Plasma Rifle for another one with more ammo.
  • Fixed exploit to swapping weapons - must wait till melee and grenade motions complete before swapping weapons.
  • Fixed bug your hands would sometimes show empty when picking up a weapon.
  • Fixed bug where you would spawn with no weapons equipped.
  • Fixed bug where you couldn’t swap weapons in inventory sometimes.

Gameplay[edit | edit source]

  • Team SWAT - New Game Mode (BRs + Pistols, 1 shot kill to head).
  • InstaGib! (Team and FFA) - New Game Mode (Rail Guns Only, 0.1 sec charge time).
  • Increased Size of Characters.
  • Fixed issue where jetpack would play after death.
  • Added Assist tracking to scoreboard.

Portals[edit | edit source]

  • Fixed bug where portals stopped working when they were very far from each other.
  • Fixed bug where nothing would render for 1 frame after teleporting.

UI[edit | edit source]

  • New Main Menu UI.
  • New Rank Icons.
  • Added UI to HUD for Plasma Rifle and Rail Gun Overheat/Charge time.
  • Added Frame Rate, Ping and Net Info that can be turned on in HUD.
  • Fixed bug with scoreboard UI when a player quit the game.
  • Fixed issue where radar points would converge when looking down.

Online[edit | edit source]