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0.10.0[edit | edit source]

Released - September 22nd, 2018

New Stuff[edit | edit source]

  • Tundra -> Helix! - Tundra has been redone to match the new art style. It has also gone through some gameplay revisions as well.
  • EMP Grenades (beta) - Currently these will close enemy portals inside of its radius.
  • HUD Improvements - New crosshairs! Improved HUD design.
  • Audio Implementation Improvements - This is still going through many revisions, but sound spatialization and attenuation has greatly been improved.
  • Added ability to see enemy who killed you through walls.
  • Enhanced the ability to see your own portals’ locations through walls.
  • Projectile Improvements.
  • Pistol Zoom - You can now zoom in with the pistol.
  • First person arms and gun now render the same regardless of you chosen FOV.
  • New Ambient Sounds for Outpost and Olympus.
  • Networking Improvements.
  • Jetpack Mesh and Effects.

Bug Fixes[edit | edit source]

  • Fixed issue where with high amounts of lag, the Battle Rifle would only register 2 shots.
  • Fixed issue where with high amounts of lag, you would lose a bullet if you started clicking during reload.
  • Fixed issue where pickups would appear to spawn in the wrong place.
  • Fixed issue where pickup countdown would show even when the pickup was already spawned.
  • Fixed issue that caused pickups to jitter on the ground.
  • Fixed issue where player name appeared in a spot where a player wasn’t.
  • Fixed issue where outline of some enemies wouldn’t appear.
  • Fixed bug where primary and secondary weapon would get switched when swapping assault rifle for another gun.
  • Fixed jitteriness of the death cam.
  • Fixed issue where animation would play after you zoomed out.
  • Fixed issue where portal would detach from your wrist and appear in the middle of the map.
  • Fixed issue that caused gun to disappear from your arms.
  • Fixed issue where name and pickup indicators would show up if they were behind the portal you were looking at.
  • Map collision fixes.
  • Other minor bug fixes and improvements.

Balancing[edit | edit source]